![]() I have an average-sized head, and I found the compressive force to be on the tight side. ![]() Overall comfort is good, but not perfect. These weigh less than the Logitechs, and the exact same as the Sennheisers. Weighing in at just shy of 11oz., these are on the lighter side for a set of wireless headphones, which is good news. The plastic has a quality feel to it, and the faux leather around the ear cups is soft and supple. The assembly is matte black, save for a thin band encircling the outer edge of each ear cup and a few unobtrusive status lights. Etched on the right-hand side is an engraved Xbox logo, and I really appreciate that the "Left" and "Right" indicators are in large, easy-to-read letters on the inside of each cup. Rather than the usual assortment of random geometric shapes that would be more at home on an early 2000s metal album, the plastic surface is instead flat, with a slightly rough texture. Microsoft has forgone the obnoxious colors and flashy lights seen on other headsets in favor of a sleek aesthetic befitting the Xbox Series X. It would be nice if Microsoft included a charging brick or a longer cable for those who have their Xboxes nestled into cabinets, but that’s admittedly a very minor gripe. Inside the package are the headphones, a short USB-C charging cable, and some modest instructions. Design and PresentationĪs has become standard practice with all of their products, Microsoft has packed this headset into an easy-to-open box that provides a nice visual presentation when opened. The intention is not to A/B test these peripherals, but to provide context and a set of reference points. All are closed-back like the Xbox Wireless Headset. The Corsair HS35, an inexpensive wired headset ($39.99), the Logitech G Pro X, a premium wireless headset ($199.99), and the Sennheiser Game Zero, a premium wired headset ($299.99). In order to review these headphones, I used three other headsets as reference tools. Is it worth the hype? Absolutely, if you use them right.
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